RE: Splinterlands | Fixing Bronze Rewards Economy

avatar

You are viewing a single comment's thread:

I think increasing the chest level as you earn more rp with maybe one level delay would work. Many players are not advancing due to the triple cost of the next level chest. As we were warned play only at your level.



0
0
0.000
2 comments
avatar

This mechanism makes it possible to get so many chests in Bronze, I really hope they showhow give bonus % for players with a balanced collection and to those that hold a lot of assets and an extre incentive to do so.

0
0
0.000
avatar

They do cap the number of chest at 30 per day. Which equals about 10 cards or $.10 value. So they are not losing that much. The amount of time to make $.10 really shouldn't be worth the effort. I don't think it is that big of a problem.
!PIZZA

0
0
0.000