RE: Splinterlands Ramblings... and a giveaway inside

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They won't specifically devalue the cards. You just change gameplay to make things more competitive and the old cards aren't worth as much. New cards are better. New strategies emerge. On a positive note, introducing "sinks" to take cards off the market or off the playing field like farming on land is good for values.



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Absolutely, there are tons of ways to create new usecases for older cards. But getting frustrated for seeing a pressing issue not having the attention it should be getting; we keep thinking in an investment first, instead of making a fun game for old AND new players alike.

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