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RE: Zombie Adventure (Déjà vu) - Game 57 - Day 11 (May 7, 2021)

in #steemace3 months ago

Player No. 12(order No. 4)

Bonus roll = 12, Ok here we go, I'm gonna try to burn these coppers. (Correct my actions if I get this wrong)
Action 1: Pickup gas and torch and make Molotov? (Not sure I can do all that in one move?)
Action 2: Move East
Action 3: Throw Molotov onto cops in spawn zone.

Once again my demented zombie brain is envisioning an amazing epic maneuver where I !ENGAGE 25 these coppers and burn them to crispy critters.
The most likely outcome is; I pick up the gas then the torch and blow myself up (We shall see; need the GM to adjudicate, in the meantime I will have a !BEER )



Excellent work!
P11 could have used that rifle shot against the trainee instead, because the sergeant would have been toasted along with the others. Hopefully someone else takes out the trainee. Meanwhile, you earned 2 life energies.
Thank-you for the !BEER and !ENGAGE 25.

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