Zombie Adventure (Minting madness) - Game 58 - Day 39 (June 23, 2021)

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ZombiBanner4.png

Objective:

Have at least 7 happy coins in your inventory, which will earn you a Hive SBI.

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing (make sure you are on the ZOMBIES tab).

The Rules of this game can be found here:

on Steem
on Hive

Prizes:

Hive SBI for collecting 7 or more happy coins. PLUS...
Everyone who plays gets daily up-votes on their comments. The reward is much bigger on Steem. (Delegating SP will increase the vote value).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)

![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)

Tagging players (@improv, @simplegame, @holybread, @bashadow, @pbock, @dksart, @badpupper, @stever82, @justatouchfey, @aussieninja, @hhayweaver, @jfang003 and @secret-art) so you know a new post has been made. You can post to either or both chains but my V.P. is considerably larger on Steem.

Additional twist:

Before each player takes their daily turn, roll a D20 to see if you get any bonus. **Please note** that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.

Minting:

In order to mint a happy-coin, you must deposit a happy-coin into the mint and pull the lever (2 actions). Your original coin will come out of the machine and you may retrieve it (another action). A new coin will be minted and appear somewhere on the map. To determine its location, roll a D6 and use values between 1 and 5; starting from the bottom right corner (where everyone begins) and count columns to the left. Then roll a D12 and use only values between 1 and 9 to count rows up. That is where the coin appears. If the numbers rolled are too high, roll again until a usable number is rolled.

Zombie turn after the players made their moves:

  • No zombies exist on the board.
  • Rolls are 1,5,6 so nothing, runner, hulk spawn.

G58June23.jpg

Please use my online tool for determining actions.

  • There is no need to roll twice for searches because the search function already has the roll for finding an item or finding a zombie built into it, so when searching, simply input the number of torches you have (default is zero, so if you have none, you need not enter anything) and click SEARCH to see what you found.
  • If you have a "double damage" that you wish to use with a search, you can add a torch to double the take.

NOTE:
You can also download an HTML file to run your own random number generator,
or get the revised, but more specific (thus less adaptable) version.

You may wish to use the template below (copy, paste, edit).
### Player No. (order No. )
Bonus roll =
Action 1:
Action 2:
Action 3:


MoreSP.jpg

Don't forget, you can promote your own posts on the #happystream !

SteemGCs.png



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(Edited)

Player No. 7(order No. 1)
Bonus roll = 10 (extra action)
Action 1: Move north
Action 2: Move east
Action 3: Move east
Action 4: Move north

I am going to leave minting coins to other people for now.

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Player No. 11 (order No. 2)

Bonus roll = 18
Action 1: Move north.
Action 2: Move west.
Action 3: Move north.
I plan to cover spawn zones 2 and 3 and also collect some coins. P7 is leaving the machine, so P5 may wish to operate it for a while.
!BEER
!PIZZA
!LUV

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!LUV
!PIZZA

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Thanks for the !LUV and !PIZZA.
!ENGAGE 25.

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Thank-you for the !BEER, !LUV, !PIZZA and !ENGAGE 25.

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Thanks for the !LUV !BEER and !PIZZA.
!ENGAGE 25.

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Player No.6 (order No. 3)

Bonus roll = 14
Action 1: Move south
Action 2: Move west
Action 3: Move north

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Player No. 5 (order No.4 )

Bonus roll = Rolled 14
Action 1: Move North
Action 2: Move North
Action 3: Move East

That should work in case the !ENGAGE 15 'ment player 12 has kind of goes toes up, for now I will sip !BEER and eat crusty !PIZZA to wee what direction the dice gods flow for player 12, and then I'll be ready to try and help if things do go poorly tomorrow.

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(Edited)

Hey there buddy, good to see you in the land of the living 👍 !ENGAGE 25

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Death is pretty boring, as I am sure most were able to tell. LoL.

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Player No. 12(order No. 5)

Bonus roll = 9. Number 9, I know the Beatles did a psychedelic trippy song about the #9, but I am not a walrus but a zombie killing machine, hehe ;-)
Action 1: Shoot at the Hulk = 1. Well maybe not a machine?
Action 2: Shoot at the Hulk again = 3. Well maybe not even a wind-up toy?
Action 3: Shoot at the Hulk one more time = 6. Ok I may have redeemed myself a bit there but I am sure I do not deserve a !BEER for that one. Maybe lady luck will show some !LUV tomorrow.

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(Edited)

Player No. 2 (order No. 6)

Bonus roll = 6
Action 1: North
Action 2: East
Action 3: East

!BEER
!WINE
!PIZZA
!LUV

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Player 10
Pickup coin move east pickup coin

!LUV
!PIZZA
!BEER

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Thank-you for the !BEER, !LUV, !PIZZA and !ENGAGE 25.

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