Zombie Adventure (Minting madness) - Game 58 - Day 20 (June 4, 2021)

avatar

Affiliate program links you may wish to take advantage of:

  • PublishOx Tip authors with tokens you don't own and keep up to 80% of it!
  • LBRY LBRY.TV (and its new front end, Odysee), a decentralized video channel that pays you to watch videos. To claim rewards, you need to set them in the "rewards" link under your profile after making your account. To get the invitation reward from this link, click on "change inviter" and paste in @UpHill .
  • Atomic Wallet A multi-coin wallet. Under the AIRDROP tab, enter 197SDS as the PROMO CODE to get your bonus.


ZombiBanner4.png

Objective:

Have at least 7 happy coins in your inventory, which will earn you a Hive SBI.

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing (make sure you are on the ZOMBIES tab).

The Rules of this game can be found here:

on Steem
on Hive

Prizes:

Hive SBI for collecting 7 or more happy coins. PLUS...
Everyone who plays gets daily up-votes on their comments. The reward is much bigger on Steem. (Delegating SP will increase the vote value).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)

![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)

Tagging players (@improv, @simplegame, @holybread, @bashadow, @pbock, @dksart, @badpupper, @stever82, @justatouchfey, @aussieninja, @hhayweaver, @jfang003 and @secret-art) so you know a new post has been made. You can post to either or both chains but my V.P. is considerably larger on Steem.

Additional twist:

Before each player takes their daily turn, roll a D20 to see if you get any bonus. **Please note** that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.

Minting:

In order to mint a happy-coin, you must deposit a happy-coin into the mint and pull the lever (2 actions). Your original coin will come out of the machine and you may retrieve it (another action). A new coin will be minted and appear somewhere on the map. To determine its location, roll a D6 and use values between 1 and 5; starting from the bottom right corner (where everyone begins) and count columns to the left. Then roll a D12 and use only values between 1 and 9 to count rows up. That is where the coin appears. If the numbers rolled are too high, roll again until a useable number is rolled.

Zombie turn after the players made their moves:

  • Existing zombies move toward players.
  • Rolls are 2,2,5 so nothing, nothing, runner spawn.

G58June4.jpg

Please use my online tool for determining actions.

  • There is no need to roll twice for searches because the search function already has the roll for finding an item or finding a zombie built into it, so when searching, simply input the number of torches you have (default is zero, so if you have none, you need not enter anything) and click SEARCH to see what you found.
  • If you have a "double damage" that you wish to use with a search, you can add a torch to double the take.

NOTE:
You can also download an HTML file to run your own random number generator,
or get the revised, but more specific (thus less adaptable) version.

You may wish to use the template below (copy, paste, edit).
### Player No. (order No. )
Bonus roll =
Action 1:
Action 2:
Action 3:


MoreSP.jpg

Don't forget, you can promote your own posts on the #happystream !

SteemGCs.png



0
0
0.000
60 comments
avatar

So sorry for posting late these days.

0
0
0.000
avatar

No problem at all! The timing honestly doesn't affect me in the slightest...

0
0
0.000
avatar

All good mate, we have a whole day to answer after all.

0
0
0.000
avatar

I suppose it affects those who are about to end their day as I'm starting mine that are most affected. They either need to stay up late or remember to respond early before I make the updates.

0
0
0.000
avatar

Yea, it doesn't usually affect my !ENGAGE 25 ment with the game at all ;)

0
0
0.000
avatar

Thank you for your engagement on this post, you have recieved ENGAGE tokens.

0
0
0.000
avatar

Player No. 11 (order No.1 )

Bonus roll = 10 (Extra action. WOOT!)
Action 1: Smite the walker in my space using my axe, roll 6 and kill it.
Action 2: Shoot the runner in SZ3 using my x-bow, roll 2 and miss.
Action 3: Shoot the runner in SZ3 using my x-bow, roll 5 and kill it.
Action 4: Move E.
!LUV
!BEER

0
0
0.000
avatar

Thank-you for the !LUV, !BEER, !ENGAGE 20.

0
0
0.000
avatar

Thank you for your engagement on this post, you have recieved ENGAGE tokens.

0
0
0.000
avatar

!LUV
!PIZZA

0
0
0.000
avatar

Thanks for the !LUV and PIZZA. Have a !BEER.
!ENGAGE 25

0
0
0.000
avatar

Thank you for your engagement on this post, you have recieved ENGAGE tokens.

0
0
0.000
avatar

This post has been upvoted by @opgaming. We like what you're posting, and we want to reward our members who produce quality content. Keep up the good work!
If this sounds like the sort of group you want to be a part of, click the image below! We're too OP to be put down!

OPG_2.png

0
0
0.000
avatar

Player No.6 (order No. 2)

Bonus roll = 9
Action 1: Move South
Action 2: Move East
Action 3: Shoot at the zombies to my north with my shotgun (rolled a 5)

BOOM!

0
0
0.000
avatar

You are racking up those life energies! You are now up to 11.
Thank-you for your !ENGAGE 20 ment.

0
0
0.000
avatar

Thank you for your engagement on this post, you have recieved ENGAGE tokens.

0
0
0.000
avatar

Player No. 12(order No. 3)

Bonus roll = 2. Well since P11 and P6 have cleared the map of zombies there is not much to do, so I guess I'll trade my pistol with P2 and consume !BEER
Action 1: Move West
Action 2: Give P2 my pistol.
Action 3: Move East. From here I can cover both SZ2 and SZ3 should any zombie interlopers show up ;)

0
0
0.000
avatar

Thank you for your engagement on this post, you have recieved ENGAGE tokens.

0
0
0.000
avatar

Thank-you for the !BEER, !ENGAGE 20.

0
0
0.000
avatar
(Edited)

Player No. 2(order No. 4)

Bonus roll = 10
Action 1: Take the pistol from @hhayweaver !
Action 1: South
Action 2: South
Action 3: South
Action 4: West

BEER
WINE
PIZZA
LUV
ENGAGE 15 (Doesn't seem like engage was used yet)

0
0
0.000
avatar

P12 used an action to give you the pistol, so you need not use another to take it. You have 1 action remaining.
Thank-you for the !LUV, !BEER, PIZZA, WINE, !ENGAGE 20.

0
0
0.000
avatar

Thank you for your engagement on this post, you have recieved ENGAGE tokens.

0
0
0.000
avatar

Thank you for your engagement on this post, you have recieved ENGAGE tokens.

0
0
0.000
avatar

Player 10
Use mint machine

!LUV
!PIZZA
!BEER

0
0
0.000
avatar

The coin appears at 3:1
Thank-you for the !LUV, !BEER, PIZZA, !ENGAGE 20.

0
0
0.000
avatar

Thank you for your engagement on this post, you have recieved ENGAGE tokens.

0
0
0.000
avatar

Thank you for your engagement on this post, you have recieved ENGAGE tokens.

0
0
0.000
avatar

Player No. 7 (order No. 6)
Bonus roll = 16
Action 1: Pick up my coin from yesterday
Action 2: Insert coin into machine
Action 3: Pull the lever. Rolled a 4 for the D6 dice and 3 for the D12 Dice.

I am planning on minting a few coins on the map while people are killing off zombies.

0
0
0.000
avatar

Thank-you for your !ENGAGE 20 ment.

0
0
0.000
avatar

Thank you for your engagement on this post, you have recieved ENGAGE tokens.

0
0
0.000