Scouting Adventure - Game 49 - Day 140 (Nov. 6, 2020)
There is currently room for only 3 more players.
Curate here at the 5-minute mark before the 67,000+ SP vote comes in!
Affiliate program links you may wish to take advantage of:
- PublishOx Tip authors with tokens you don't own and keep up to 80% of it!
- LBRY LBRY.TV (and its new front end, Odysee), a decentralized video channel that pays you to watch videos. To claim rewards, you need to set them in the "rewards" link under your profile after making your account. To get the invitation reward from this link, click on "change inviter" and paste in @UpHill .
- Atomic Wallet A multi-coin wallet. Under the AIRDROP tab, enter 197SDS as the PROMO CODE to get your bonus.
Objective:
Build an empire.
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing (make sure you are on the SCOUTING tab).
The Rules of this game can be found here:
Prizes:
Everyone who plays gets daily up-votes on their comments. The reward is much bigger on Steem. (Delegating SP will increase the vote value).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)
![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)
Tagging players (@improv, @simplegame, @mariita52, @bashadow, @erikaflynn, @justatouchfey, @pbock, @dksart, @badpupper, @stever82 and @secret-art) so you know a new post has been made. You can post to either or both chains but my V.P. is considerably larger on Steem.
Player status:
P1 is paused; caught 3 frogs, ate 1 food and 78 food remain.
P2 moves to the merchant and pays 70 coins for a blacksmith course, repairs armor and moves back to 2G-8.
- Worker 1 caught 3 fish.
P2 and 1 worker ate 1 food each and 102 food remain.
ITEMS FOR SALE COST IN COINS 6 boards 1 coin sawmill service 2 logs/1 coin - Worker 1 caught 3 fish.
P3 is paused, ate 1 and 5 food remain.
P4 is paused; caught 3 fish, ate 1 and 111 food remain.
P5 is paused. 1 food remain.
P6 is paused; ate 1 food and 30 food remain.
P7 is paused. 4 food remain.
P8 is paused. 3 food remain.
P9 is paused; caught 3 fish, ate one food and 52 food remain.
P10 is paused; caught 3 fish, ate 1 meal and 131 food remain.
P11 mined to find 1 iron ore and 2 stone.
- Worker 1 catches 3 fish.
- Worker 2 catches 3 fish.
- Worker 3 catches 3 fish.
- Worker 4 catches 3 fish.
- Workers 5 and 6 team up to use the 2-man felling saw and cut down 9 trees, send them to the mill and process them into 54 boards.
- Worker 7 mines with the pick axe and finds 1.5 iron and 3 stone.
- Worker 8 mines with the pick axe and finds 3 iron and 1.5 stone.
P11 and 8 workers ate 1 food each and 95 food remain.
ITEMS FOR SALE COST IN COINS necklace 14 coins string 1 coin stone 1 coin iron 1 coin 25 nails 1 coin 6 boards 1 coin blacksmith iron armor see spreadsheet blacksmith iron weapons see spreadsheet aluminum armor make offer P12 searched to find 0 fennel, 2 garlic and 1 mint.
- Worker 1 caught 3 fish.
- Worker 2 caught 3 fish.
- Worker 3 caught 3 fish.
- Worker 4 caught 3 fish.
- Worker 5 mined with the pick axe and found 3 iron ore and 1.5 stone.
- Worker 6 mined with the pick axe and found 1.5 iron ore and 3 stone.
- Worker 7 mined with the pick axe and found 3 iron ore and 1.5 stone.
- Worker 8 mined with the pick axe and found 3 iron ore and 1.5 stone.
P12 and 8 workers ate 1 food each and 64 food remain.
ITEMS FOR SALE COST IN COINS necklace 15 coins leather gloves 2 coins stone 1 coin iron ore 1 coin potions 3 coins ea. or 2 for 5 coins blacksmith iron armor see spreadsheet blacksmith iron weapons see spreadsheet
NPCs turn:
- They mind their own business.
You may wish to use the template below (copy, paste, edit).
### Player ()
Action 1:
Action 2:
Action 3:
Player 2
Action 1: Enter the mine.
Actions 2-3: Mining.
Roll 1: 5
Roll 2: 4
Worker 1: Fishing.
Your stone and ore are in the bunk-house. How would you like to arrange your things? You can send items to / via your workers so that they can store them in the locker. Note that you have just 1 free space remaining. To make it work, I'll have you send the nails to the storage locker to make room for the stones you found and then send the 2 stones to the locker, leaving 1 free space in your inventory for the next thing you find.
I just noticed that you have 14 nails in inventory and 2 in storage, so they can be combined.
This post has been upvoted by @opgaming. We like what you're posting, and we want to reward our members who produce quality content. Keep up the good work!
If this sounds like the sort of group you want to be a part of, click the image below! We're too OP to be put down!
Player 11 (2nd)
I now have enough aluminum tubing to make 20 ingots. I'm willing to make aluminum armor with it and sell it at bargain basement prices to make room in my inventory. Please let me know what you want made and the price you are willing to offer.
Action 1: Mine. Rolled 1 to find iron ore.
Action 2: Mine. Rolled 5 to find stone.
Action 3: Mine. Rolled 2 to find iron ore.
My worker 1 catches 3 fish using my baited fishing pole.
My worker 2 catches 3 fish using my baited fishing pole.
My worker 3 catches 3 fish using my baited fishing pole.
My worker 4 catches 3 fish using my baited fishing pole.
My workers 5&6 cut lumber using the felling saw, cut 9 logs, sent them to the mill and processed them into 54 boards that were stored in the bunk-house storage locker.
My worker 7 mines with the pick-axe, rolls 2,6,3, meaning the worker found 3 iron ore and 1.5 stone.
My worker 8 mines with the pick-axe, rolls 6,6,6, meaning the worker found 0 iron ore and 4.5 stone.
I'm using https://turboluck.com/en/roll-dice-online/
Player 12 (3rd)
Using https://turboluck.com/en/roll-dice-online/
Send 24 iron to P11 along with 24 coins to make 1200 nails.
Pay 30 coins to P11 for 180 boards.
Use 24 stone, 1200 nails and 180 boards to make 3 more worker houses and hire 3 workers.
Action 1: Search for herbs. Rolled 2 to find fennel.
Action 2: Search for herbs. Rolled 4 to find garlic.
Action 3: Search for herbs. Rolled 6 to find mint.
Worker 1 caught 3 fish using my baited fishing pole.
Worker 2 caught 3 fish using my baited fishing pole.
Worker 3 caught 3 fish using my baited fishing pole.
Worker 4 caught 3 fish using my baited fishing pole.
Worker 5 mined with the pick axe (rolled 1,6,5) and found 1.5 iron ore and 3 stone.
Worker 6 mined with the pick axe (rolled 6,1,4) and found 1.5 iron ore and 3 stone.
Worker 7 mined with the pick axe (rolled 5,5,1) and found 1.5 iron ore and 3 stone.
Worker 8 mined with the pick axe (rolled 3,3,3) and found 4.5 iron ore and 0 stone.
Worker 9 searched for a branch to make a fishing pole, rolled 2,6,3 and found one suitable branch.
Worker 10 searched for a branch to make a fishing pole, rolled 6,6 and found 2 suitable branches, then crafted 3 fishing poles. I bought 3 string from P11 for 3 coins and my blacksmith used 1 iron to make 3 fish-hooks. The materials were used to complete 3 fishing poles and they were baited with guts from previously-caught fish. The baited fishing poles were distributed to each new worker. Worker 10's last action was to catch a fish.
Worker 11 caught 3 fish using my baited fishing pole.
The workers shuffled their positions so that all the fishermen were in numerical order.