All Skylers - Game 45 - Day 51 (Jan. 21, 2020)
Curate here at the 5-minute mark before the 67,000+ SP vote comes in!
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Objective:
Escape from the clinic where you are under observation after receiving a vaccination and turn everyone in town into a zombie.
Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing
The Rules of this game can be found here:
https://steemit.com/gaming/@happyme/zombie-adventure-game-45-sign-up-here
Prizes:
Everyone who plays gets daily up-votes on their comments. (Delegating SP will increase the vote value and get you on my auto-voter! This is far superior to SBI, so a good investment for ROI).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)
![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)
Tagging
players (@simplegame, @improv, @philippekiene, @bashadow, @ahmadmanga and @secret-art) so you know a new post has been made.
Zombie turn:
The 2 runners attack P11, roll 4 and 5 for 2 damage. The damage is reduced to zero by using 14 LF.
The hulk and walker attack P12, roll 4 and 3 for 1 damage.
The killed runner re-spawns in zone 1.
All zombies pre-existing on the board move.
A hulk and a walker reach P5.
3 hulks and 3 walkers reach P12.
You may wish to use the template below (copy, paste, edit).
### Player ()
Bonus roll
@
rolld20
Action 1:
Action 2:
Simplified Delegations to @happyme
Get votes roughly 10 times the value of your delegation. (I can vote twice if you exceed my VP.) Those who play the adventure games and delegate have been getting just over 20X their delegation value beyond what the other players get! I try to give as much as I possibly can, but as more people delegate, I'll need to cut back the VP to accommodate the extra daily votes.
50 SP | 100 SP | 150 SP | 200 SP | 500 SP | 1000 SP
Re-claim your delegation from @happyme
Remove delegation
For more options, read the comments section for a script you can use.
Player 12 (1st)
Bonus roll @rolld20
Action 1: Shoot the hulks using the CZ 550. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
One down, 2 to go.
Action 2: Shoot the hulks again. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
WOW! 2 for 2!
The big question now is: will I survive the attacks?
Shake shake shake, you roll the 20-sided die.
You rolled a 17.
Player 11 (2nd)
Bonus roll @rolld20
Action 1: Axe the runners. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
Shake shake shake, you roll the 20-sided die.
You rolled a 20.
Action 2: Kill the runners with the axe. @rollthedice don't waste the double damage. LOL.... they should stay dead for twice as long.
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
Oh yea! Bloodlust is fine when there are no other players around.
Player 4
Search for ax
@rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 6.
If it’s an ax open the door next to me
You need to be in a building to search. You can move west and then use the successful search, @simplegame.
ok. i will do that. sorry about that
Rats... you found gasoline.
This post has been upvoted by @opgaming. We like what you're posting, and we want to reward our members who produce quality content. Keep up the good work!
If this sounds like the sort of group you want to be a part of, click the image below! We're too OP to be put down!
use torch to search for an ax, too
@rollthedice
@rolld20
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
sweet. either of them an ax? regardless, go east
You found a Molotov and a rifle, but since your inventory is full, you need to make room. You don't need the rifle because you already have one and you can combine the torch and gas to make a Molotov, leaving a single space to collect the found Molotov. Or you can simply drop both of the found items.
Either way, that was the last card from the deck, so it gets shuffled and we start again with all cards in the deck.
Sure... I'll have two molotovs!
Any reason I can't throw a molotov in the window of one of these houses to smoke them out?
Hah hah... you are always coming up with something. I'm actually enjoying the challenge you created, so let's leave it at maximum difficulty by requiring the doors to be opened. Eventually, P11 will get the chance to break out of the trap and get some doors opened; unless bad luck strikes and he gets killed first. Then one of us will need to find one of the 3 axes in that deck of cards; Or grab one of the 3 I dropped when I was killed recently.
OK, done! The torch and gas were combined to make one and you pick up the one you found.
Shake shake shake, you roll the 20-sided die.
You rolled a 9.
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Your UA account score is currently 4.002 which ranks you at #4031 across all Steem accounts.
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Player 5 (last?)
Bonus roll @rolld20
Action 1:@rollthedice, lets see if this is a good shotgun kinda day,
Shake shake shake, you roll the 6-sided die.
You rolled a 5.
Action 2: After watching the walker tumble backwards from the shotgun blast missing the top half of its head, I use the shotgun again on the Hulk. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 3.
O-well always tomorrow. At least it will only be the Hulk.
Shake shake shake, you roll the 20-sided die.
You rolled a 18.