All Skylers - Game 45 - Day 48 (Jan. 18, 2020)

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Objective:

Escape from the clinic where you are under observation after receiving a vaccination and turn everyone in town into a zombie.

Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing

The Rules of this game can be found here:

https://steemit.com/gaming/@happyme/zombie-adventure-game-45-sign-up-here

Prizes:

Everyone who plays gets daily up-votes on their comments. (Delegating SP will increase the vote value and get you on my auto-voter! This is far superior to SBI, so a good investment for ROI).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)

![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)

Tagging

players (@simplegame, @improv, @philippekiene, @bashadow, @ahmadmanga and @secret-art) so you know a new post has been made.

Zombie turn:

The killed hulk re-spawns in zone 1.
The 2 killed hulks respawn in zone 3.
The hulk and walker attack the lady, roll 2 and 5, killing her. She re-spawns in zone 1.
All zombies pre-existing on the board move.
The 2 runners move to P11.


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You may wish to use the template below (copy, paste, edit).

### Player ()
Bonus roll @rolld20
Action 1:
Action 2:


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Simplified Delegations to @happyme

Get votes roughly 10 times the value of your delegation. (I can vote twice if you exceed my VP.) Those who play the adventure games and delegate have been getting just over 20X their delegation value beyond what the other players get! I try to give as much as I possibly can, but as more people delegate, I'll need to cut back the VP to accommodate the extra daily votes.
50 SP | 100 SP | 150 SP | 200 SP | 500 SP | 1000 SP

Re-claim your delegation from @happyme
Remove delegation

For more options, read the comments section for a script you can use.

Don't forget, you can promote your own posts on the #happystream !

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17 comments
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Player 12 (1st)

We will need another Molotov here as soon as the fire dies down! Or one heck of a lot of fire-power to shoot all those zombies.
Bonus roll @rolld20
Action 1: Skip unless an extra action is found.
Action 2: Skip unless an extra action is found.

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Shake shake shake, you roll the 20-sided die.

You rolled a 14.

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Player 11 (2nd)

Bonus roll @rolld20
Action 1: Use one of the axes to chop down the 2 runners. @rollthedice

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Shake shake shake, you roll the 6-sided die.

You rolled a 2.

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Shake shake shake, you roll the 20-sided die.

You rolled a 18.

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This post has been upvoted by @opgaming. We like what you're posting, and we want to reward our members who produce quality content. Keep up the good work!
If this sounds like the sort of group you want to be a part of, click the image below! We're too OP to be put down!

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Player 5 (3rd)

Bonus roll @rolld20
Action 1:wait
Action 2:wait

I was hoping player 1 and 4 would be able to stand with us, three shotguns would have been nice to face the horde.

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Shake shake shake, you roll the 20-sided die.

You rolled a 7.

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player 1 pick up shotgun go north @rolld20

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Shake shake shake, you roll the 20-sided die.

You rolled a 1.

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Can I search with the torch and use the can't miss to get a 5?

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(Edited)

YES, you can.

I loaded you up before moving, so there is no more room in inventory. Not sure if you wish something different though.

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Player 4 (5th)

Bonus roll @rolld20
Action 1: Move north.
Action 2: Move north.

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Shake shake shake, you roll the 20-sided die.

You rolled a 17.

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