RE: Splinterlands: thoughts concerning the coming Untamed edition, playing modes and new abilities.

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You have some great ideas! I've also thought and I miss a fighting pig with many health points, a mosquito that is fast and agile and transmits diseases.

Also, it would be cool to be able to play cards that are neither monsters nor summoners, but that affect the terrain. For example, a card could cause arcane winds that make +1 to magic attacks, or a swamp that slows all monsters.



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These are also some really nice ideas, I like especially the mosquito!
I think a huge dragonfly would also be impressive ... or what about octopuses or poisonous snails? :)

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