RE: Splinterlands Quidditch: A 12 Mana Game
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You need one card at least to do the damage in these low mana games, I tend to use Fire.. it's got a lot of low mana critters in the ranks, Serpentine Spy comes to mind.
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I think the Chef with Selenia is quite nice for that, not as good as SS, but I don't play fire!
I see a lot of people using the melee debuffing summoners as defence against Fire.
Poison/ blast/ stun are great too. Dodge might have its place come to think of it.
I have a Chef, but he's only Lvl6, need to get him to 8. I like the second tier ability of poison.
I levelled mine to 9 - where he picks up 2 damage, partly because I like the card, and partly because I clocked the Orbs were close to being sold out a few months back, i think those ORB cards are great investments. I've got lots of armourers!
L10 would be pointless for the additional cost.
I'm wondering whether the new Legendary Earth summoner will bring universal poison, it seems a good fit, maybe just one point a round, otherwise it'd be too much.
That would be extremely strong, the life one I found underwhelming. I got 2 dropped but have not levelled it up.
Life?
What about Yodin,
He's just ridiculous.
Although if you get a high mana battle with no magic and play life - shieldbarer, truthspeaker, armourer, another armourer or resurrect card, two sneaks, you really can't go wrong, the tank comes back with all those shields in place.
Chanseus the Great, tell me otherwise, but he looks underwhelming.
With right rule set he's awesome - triage is one of the best buffs there is, and armourer when there's no magic is great too.
But he's not Yodin, no!