RE: Game Development | Upgrading To A Newer Unreal Engine Version

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For what it's worth, I don't have a raytracing capable card either. It's interesting that you can't just automatically bake all your project shaders in UE, though I suppose there's a benefit to having it be per-scene.



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The GPU option with ray tracing had some interesting options from the looks of it. Could bake just what you are looking at and not everything.

UE5 is suppose resolve the whole needing to do it at all. Will be interesting to see how truthful that is and what gets passed down to UE4.

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