3D Practice | Crystal Island Dungeon

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(Edited)

Hello!
Finally I finished this scene in 3D, I had problems with my video card since I did not want to work with this scene ...... I tried for two days trying to see the error, but in the end nothing ........ Finally I had to work with my CPU instead of using the GPU to make the scene render work.

And as I already knew, the CPU took 3 days to do the different renders, some even took 22 hours ........ But in the end I managed to do the render, I would like to have worked a few more views in different scenes but I did not I like working with the CPU because it takes a long time to make a single image.

I hope you like this practice, sincerely I really like the end result of this scene despite the problems I had, it reminds me that I no longer play jejejejej, now I have to spend investigating and practicing ways to work better with drawing and 3D.


  • Worked with:

Autodesk 3ds Max
V-Ray
Photoshop CC


  • Preview from the program:

programa1.JPG


programa2.JPG


captura 1.JPG


  • Renders views in general planes and in planes of details:

mejora de render isla.jpg


3.JPG


2.JPG


4.JPG


Thank you very much and I hope you liked my post Greetings 😄


If you need a 3D design or illustration you can contact me or write to me by email: [email protected]
B69zEhWZA8UBvwpPuizsfz2BSKyPpR2EfU2NDGY4pk6pYwLTXrfrBEsMjCThkCQ5J7oeTpw66qdNWtrkTBrFcz298DdjVgwW5VTtoFft.png



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6 comments
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Did you need to do some compositing shenanigans to get it to render on the gpu? If it was Blender I would suggest running it from commandline as that will usually tell you what's going on but Max I guess you'd need to see if there's some debug mode somewhere XD

I like the glowing lights :)

I like glowing things in general

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Thanks xD, maybe I see how I can adjust it, I don't understand why this sometimes happens to me, the work is very difficult when rendering with these errors, I also have Blender here but I still don't use it I also have the Zbrush, first I want handle 3DS MAX well but I already have those tutorials ready to watch.

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Are there a lot of polygons or light bounces or any type of physics going on? Sometimes if a scene is pretty heavy it might be too much for the gpu and you need to render parts out separately and then composite it back together.

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No, it does not have any gravity effect, the maximum it has is the light effect, but it gives me an error in the render since it cannot `process the subdivision of the lights, lower the subdivision to 1 and the resolution a little, adjust the use of 8 GB of RAM to the maximum and still the GPU could not process it ... and that is 2 GB of graphics card, I don't understand why I can't, you have your drivers installed and updated, this is already a bug in the rendering engine ...

With a 512MB card I used to work this well.

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