3rd Edition Cards at the End of April? .:. dCity Investment Progress

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So, it happened again... At the beginning of March we got a promise that the 3rd edition cards will be released at the end of the month (March), and now, at the beginning of April, we got another that it will happen at the end of THIS month...

I don't want to go deep in the story and repeat myself, so if you want to check out more about the release date and some changes when that happens, you can check the new post from @dcitygame where they have announced new release date...

It's not that I'm not happy with ideas from the post and how it should change tokenomics and rewarding players... It's more than all these announcements of announcements are leaving a lot of place to speculators and in those moments, regular (ordinary) players got milked and used...

Again, I'm not hating or FUDing here, just giving my point of view... Also, I will not do any extreme moves after this news...

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Screenshot from the game

At the very beginning, I would like to clarify few things... dCity is a kind of investment game, which implies that you have to invest money (crypto, or however you want to call it) that you can play it... And that means that you can win, but you can also lose your investment... So, NEVER, but NEVER invest more than you can afford to lose... I have invested an amount that I can afford to lose, and I'm fine with that...

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As you can see from the first screenshot from my main dCity, I have made some re-organization and moved some citizens to the second one... I have hit 1000 unemployed citizens, so I got some negative penalties for having more than that... One of the main differences that will be implemented (hopefully soon) is that ZERO income cities will receive lower rewards than they do now... So, my idea of building a city just to hit more population and not build an income is off... :)

Also, I'm far from getting into the next "batch rewards" so there is no sense throwing SIM through the window until I'm closer to that... I'm between 185th and 190th place in rankings for months and without doing some crazy big investment, it looks that I will stay there... And, I'm completely fine with that... Long story short, I will push more improvements in the second city in the future...

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Speaking of which, my second city has doubled its population! It has 70 souls at the moment and it has some income, too! Base income is around 42 SIM, and if TAX stays where it is, it should receive 11 SIM rewards tomorrow! Also, I have transferred a couple of scientists and artists to it so it's like a University camp... :)

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Screenshot from the game

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What can I say about the SIM price and the market in general? From last week's report, the price was steadily going up... I was expecting the release of the cards any moment, and I suppose that others had the same expectations, so the price was going toward that moment accordingly... Today we got a bigger green candle that was directly connected with the newest post with the new release date...

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Screenshot Leodex.io

Again, it's nice to see this SIM token price recovery, but I would like to see some real, healthy growth, based on tokenomics, use-case in the game, and less speculative moments... But, on the other side, everything is better than going down all the way...

All that I have stated in this post are MY OPINIONS and SPECULATIONS about the game... Please DYOR and give me your opinion in the comment section... I would like to hear what do you think about all this!

Thank you for your valuable time,

~ph~


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If you want to support my witness, you can do it by voting for @ph1102.ctp here https://tribaldex.com/witnesses, or just scan the QR code down below...

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Don't forget to follow, reblog, and browse my Hivepage to stay connected with all the great stuff!

You can also find me on LEO Finance .:. Twitter .:. LBRY

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18 comments
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I think I missed the portion about where zero income cities rewards were dropped. But I do think it makes sense to make people change around their cities. My city is still fairly small so I wonder what the cutoff for ranking rewards will be.

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Zero-income cities will not be dropped, but they will receive smaller rewards... At least, I have understood this part in that way

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But, we will see if that will happen or not...

!ENGAGE 10
!WINE

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Yes I meant smaller rewards but I think I didn't make it clear. It might mean that I might make the list for some rewards if I do invest more into DCity though. The current competition is a little far for me to compete.

!ENGAGE 15
!LUV

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Thank you for your engagement on this post, you have recieved ENGAGE tokens.

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Thank you for your engagement on this post, you have recieved ENGAGE tokens.

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I agree that the announcement of the announcement (once more) is not so great. But what I do very much like is that they are changing the way that the Hive rewards will work. I think it will make the metagame much more dynamic, with different players trying to pull different building types into the Hive Rewards category.

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But what I do very much like is that they are changing the way that the Hive rewards will work.

Yeah, I like that part also... I mean, I like most of the things that have been announced... I just don't like delays, and failed promises... That's not good for a game in general...

!ENGAGE 10

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common, someone !ENGAGE me... maybe even with a !BEER ...

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Thanks for checking out this post... I see that you want some !ENGAGE :)

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Thank you for your engagement on this post, you have recieved ENGAGE tokens.

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Sorry, you don't have enough staked BEER in your account. You need 24 BEER in your virtual fridge to give some of your BEER to others. To view or trade BEER go to hive-engine.com

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