Three Melted Characters

Here are three unfortunate melted characters.
goldskullzsmall.jpg
They got too close to the gold foundry and fell in.

goldskullzsmallanimated.gif
Now they are stuck cooling off at the bottom of the crucible.

gold.jpg
This little experiment all started when I discovered a cool old program called Sterling2. Its a really old fractal software that can render lots of different formulas in various color and style rendering formulas.

goldskullzplain.jpg
Took the gold fractal from Sterling2 and used it as a texture in 3ds max and vray.

blackskullz.jpg
I also rendered out a black version of the same model to layer in later in photoshop to bring in some shadows and make the gold shine a bit more.

submergedskullzdepth.jpg
Check out the ghostly looking z-depth pass.

alienskull.jpg
Once I combined the 3d rendering layers I started overlaying some jwildfire fractal flames on top of the composition to add some cool highlights.

eyelid.jpg
Here is the middle guy's eye overlay.

iris.jpg
And the eyes for the guy to the left.

pupil.jpg
Finally the eyes for the guy on the right.

solarflair.jpg
This one just adds a hint of color around the edges.

screenshot.jpg
Here are the poor fellas inside 3ds max before rendering. Super basic lighting setup with edge lighting to catch the bump highlights of the fractal texture and some highlights off the skulls.

Thanks for looking :-)



0
0
0.000
6 comments
avatar

nice 3d sketching sir

0
0
0.000
avatar

Thanks, introducing fractal textures into 3ds max opens up a whole world of possibilities.

0
0
0.000
avatar

They got too close to the gold foundry and fell in.

They are very rich now.

I also rendered out a black version of the same model to layer in later in photoshop to bring in some shadows and make the gold shine a bit more.

The dark version looks like the Terminator.

0
0
0.000