Lycoperdon Perlatum - Collectibe tokenized on NFT Showroom

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Fourth mushroom to join the collection, available on NFT Showroom.

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Get it uncompressed right here!

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Process:

Well I decided to make a "realistic" mushroom, or at least try. But I quickly realized that YES they are easy to model, but NO they aren't easy to texture and keep procedural. Displacement nodes and gradient nodes blended through a math node to separate the different part of the mushroom, sub-displacement and bumps for the texture of the body, sub surface colouring.. Took me longer than expected to end up with something quite simple.

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Didn't achieve the puffyness that I wanted, but I did make it look like a weird brain/coral on a mushroom, wich I'm fine with.

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Thanks for supporting art and mushrooms on PeakD/Hive/NFT Showroom!



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5 comments
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Keep up the good work!
Displacement and textures are easier to apply once you get used to them!
I share tips on a telegram channel for that let me know if you're interested!
!discovery 25

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