[PL/ENG] Act III - Drunk party, good time with Queen Adda and rescue Talar- The witcher

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Hello and welcome my friends!โœŒ
Let's play some The Witcher 1 on my PC.
You can always watch me on my streams at https://www.vimm.tv/kosikredki
As always thank you so much for watching my videos!๐Ÿ™

Discord: kosikredki ๐Ÿ™ˆ

๐Ÿ‘Let me tell you something about that game.

The Witcher (Polish: Wiedลบmin) is a role-playing video game for the PC, developed by CD Projekt RED and published by Atari. Based on The Witcher series of the same name by Polish author Andrzej Sapkowski, the game utilizes BioWare's proprietary Aurora Engine and was released in October 2007. An enhanced edition of the game, containing among other things the editor and two new adventures: The Price of Neutrality premium module and Side Effects premium module, was released in September 2008. In the first 10 months following its release, the game sold 800,000 copies worldwide. A console version using an entirely new engine and combat system, titled The Witcher: Rise of the White Wolf, was planned for release in Fall 2009, but development was suspended indefinitely on May 6, 2009.

Gameplay
There are three camera styles available when playing The Witcher. The game can be played from one of two top-down perspectives, in which case the mouse is used to control everything, or it can be played from an over-the-shoulder (OTS) view, which brings the player closer to the in-game combat, but limits visibility. In all three views the keyboard and mouse controls can be changed to be primarily mouse focused, or a combined keyboard-and-mouse approach.

The combat system in The Witcher represents a departure from most RPGs. Players choose one of three fighting styles. The quick style allows for faster, less-damaging attacks with a greater chance of hitting faster enemies; the heavy style deals more damage in exchange for a slow attack speed, and a lower chance to hit faster enemies; and the group style, which features sweeping attacks best used if the player is surrounded. The player can switch between the styles at any point.

Each of these stances has its own unique combat style. Both of Geralt's main swords, steel and silver, have distinctively different combat styles from the rest of his weaponry, and serve very distinct purposes: where the steel blade is used to fight humans and other flesh-and-blood beings, the silver is more effective against supernatural monsters and beasts (some of which may be completely unaffected by steel).

Alchemy is a major part of gameplay. The player can create potions that increase health or endurance regeneration, allow Geralt to see in the dark, or provide other beneficial effects. The recipes for these potions can be learned through scrolls, or by experimentation. Once the player creates an unknown potion he can choose to drink it, but if the potion is a failure it will poison the character. Each time Geralt drinks potions they increase the toxicity level of his body. This can be reduced by drinking a special potion or by meditating at an inn or fireplace.

In addition to potions, the player can also create oils and bombs, respectively used to augment the damage done by weapons, or as weapons in combat. Neither can be created until talent points have been allocated into the corresponding skills.

All of that informations about that game I took from this source below.โ€ผ๏ธ

Source:
https://witcher.fandom.com/wiki/The_Witcher_(game)



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