dCity Investments - weekly update

in #dcitylast month (edited)


I’ve been writing about several aspects of dcity so far, but I would like to add to that a weekly update about changes that I have made. Tutorials are great for understanding a certain aspect of the game, but along side these it is great to also be able to get insights on day-to-day strategic choices from players that are a bit further ahead in the game. That is what I will try to provide you with in these weekly updates.

Currently I have two dcities. One on my main account @elbrava, which you can find here. My aim for this city is to simply grow as fast as possible and enter the top200 of dcities. This will likely require me to invest more money to make that happen.

My other dcity is for my @invest4free account, which you can find here. This second account I set up specifically to show that through being active on Hive, you can become an investor for free. You will actually be able to build an investment portfolio that will generate passive income for you through being active on hive.

This weeks developments are:

I’m a bit later than usual, mostly because my 4 weeks old son takes a lot of my time, but also because I have been playing Splinterlands a bit more than I probably should. Anyway, let’s get into the report.

I had some milestones for @elbrava. Firstly I mined my first ever technology Police Equipment and that is with only a 1% chance for technology discovery. So that is awesome and it proves that even getting it to 1% chance is beneficial to you eventually. I already had it on this account, so I sent it to @invest4free.

Secondly I broke the 1000 SIM income barier. So even with taxes, I now consistently get over 1000 SIM income. Also because when the war tax is activated my 1 Military Industrial Complex is just enough to cover the losses of the 10% tax.

Thirdly, I trained my first Homeless into a Scientist. Up to this point, they always turned out to be workers.

As my income is now at a thousand SIM, it means I am able to buy cards daily and sometimes even two cards. I have been pretty lucky with my random cards. I got two Circusses and a Zoo, which are great because they soak up a lot of population, which helps to stay in position in the ranking.

I also got another Bank, which I sent to @invest4free as usual, because that smaller dcity has lower crime.

And I got an Airport, Weed Dispensary and a Police Station. So really solid cards, along with a bunch of Basic and Luxury homes as is to be expected.


I was able to buy two cards for @invest4free, because the income has gone up to 250+ SIM after taxes. I was quite lucky too, since I got another Shopping Mall, which I sent to @elbrava. Getting a bank in return is not a bad trade right ;)

The second card is an Apartment, which I don’t need currently. So that is on the market right now and when I sell it, it will mean a profit. After which I will probably buy another random card.

I am looking at ways to outperform the average result of random cards by buying cards of the market for good prices, but it is really hard to beat the profitability of the 1 generation cards. When they disappear though, then it will be really interesting what happens to prices. Also how profitable the 3rd generation cards will be is a very important question.

I am really looking forward to the new cards and extra game economy factors.

Thank you for reading! See you next time.

If you have any questions about your dcity about how to improve it, how to grow it more quickly or any other question. Please do ask in the comments. I try to always give a response.

Thanks for reading, do follow me for more dcity and investment content and see you next time!

If you would like to start investing in dcity, because it is fun and very profitable. Or you want to get more hive to increase your investment. Then why not start a Cryptobrewmaster account?

Cryptobrewmaster is completely free. It is also very simple, since it is still in alpha test and new features are coming regularly to the game.

If you use my referral link then we both get some free ingredients to speed up the production progress: Click here


Nice these are some solid cities. I'm trying to adjust mine a bit but I've been getting a heck of a lot of homeless and immigrants so I've been buying up job centers. I think I might hold off on the job centers for right now, I'm at 33% chance of training which is pretty good. I guess I should look at the market for selling scientists or artists, or consider if I want to keep them but I've been trying to get my population up as well as increase my daily income.

I like the simplistic nature of your free account's city but I don't know if that type is for me hehe. Once my main account gets big enough I think I'll start with a smaller account by sending it some basic cards.