Fractured

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I think I'm done with the particle gradients for now that I've done in the latest previous post. If you missed those, here's a recap.

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WormyThing.gif

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Those were definitely fun, but I think I'll mess around with this fracturing look for a minute and see what I can come up with. Starting off pretty simple as I familiarize myself with the tools, but I managed to get this stained glass sort of look.

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This is used a lot for destruction and simulating things breaking and shattering, but I'm curious what else I can do with it. Stay tuned.



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6 comments
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Thank you so much for participating in the Partiko Delegation Plan Round 1! We really appreciate your support! As part of the delegation benefits, we just gave you a 3.00% upvote! Together, let’s change the world!

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Looks like it could also make some cool dried out/cracked landscape/creek beds or gorges :D

Stained glass is pretty cool too XP

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Yea definitely, it makes that pattern pretty much by default.

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Hello!

This post has been manually curated, resteemed
and gifted with some virtually delicious cake
from the @helpiecake curation team!

Much love to you from all of us at @helpie!
Keep up the great work!


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Manually curated by @georgeboya.


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For more information about our project,
please visit this month’s UPDATE post.

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Fractured looks very good. And you also explained well.

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