Blender: Modeling a Corona Virus in a few steps

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(Edited)

Modeling a Corona Virus with blender

corona_002.png

Add a Ico Sphere with 4 Subdivisions.

01_Ico_Sphere.png

Select some Faces and enable Individual Origins.
02_Faces.png

Extrude the selected faces.
03_Extrude1.png

Extrude a second time.
04_Extrude2.png

Scale the faces.
05_Scale.png

Add a Subdivision Modifier with at least 4 Subdivisions.
06_Subdivision_Modifier.png

I did the above steps with a few more faces and duplicated the virus some times. Then I got the following scene.
corona_003.png

For coloring the virus, I designed the following two materials.
07_Material1.png

08_Material2.png

After assigning the two materials to the virus and setting the world background to red I start the rendering process and got the following result.

corona_004.png

Then after activating the Depth of Field option in the camera settings and rendering again, I got the final result with some unsharpness in foreground and background.

corona_002.png



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5 comments
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Hey man ... great to see some blender things around here.

I have been using blender in the past as well and setup a Blender community here.

https://hive.blog/trending/hive-107703

We can try and see can we grow it :)

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Nice work! I've been modeling a generic coronavirus in the past two weeks and even made a video of it that I posted in an FB artgroup. I'll post my version soon. It was rendered in Octane for Blender.

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Exceptional modeling!

This post has been appreciated and featured in daily quality content rewards. Keep up the good work

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That's some pretty cool looking virii O_O and some nice textures you slapped on it. Think the dof version looks the best as that arm that's jutting out in the immediate foreground is a bit jarring without it XD Nice work :)

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