Warhammer 40k - Review Library 428 - Drukhari, Mandrakes

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Hello everyone! Zak Ludick here from Cape Town, South Africa and this is a Warhammer 40k - Datasheet Review post! I have recently needed to take a new direction. All the details about that is found Here - The Great 40k Review Plan

This is not to just regurgitating the stats and skills. I provide my own assessment of what I think of the unit and its capabilities. Often... about how to use them best... or how to kill them best!

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Back to the review!

Drukhari, Mandrakes

10th Edition Index

I don't know too much about Mandrakes except that they appear and disappear on the battlefield all the time.

They are supposed to be fairly good in melee but they are generally known to arrive out of nowhere in an uncomfortable place and have fairly damaging shooting attacks.

They are 65pts for 5 and 120pts for 10 of them.

Let's check their stats!

Stats

Movement 8"
Toughness 3
Save 7+/5++(armor/invul/Feel No Pain)
Wounds 1
Ld 6+
OC 1

Weapons

Weapon Loadout: Baleblast, Glimmersteel Blade

Ranged Weapons

Baleblast

18" Range, 2 Shots, Hitting on 3+, S5, AP0 and 1 Damage each.
Assault (This weapon can be fired after this model Advances)
Devastating Wounds - Rolls of a 6 on the Wound roll score Mortal Wounds.

Melee Weapons

Glimmersteel Blade

3 Attacks, Hitting on 3+, S5, AP0 and 1 Damage each.

Abilities

Stealth - When targeted by a Ranged Attack, the enemy suffers a -1 to Hit.
Infiltrators - They can be set up in No-Mans-Land outside of 9" of the enemy Deployment Zone.

Fade Away

At the end of the opponent's turn, if this unit is not in Engagement range of enemy units, you can remove them from the battlefield and set them up on the board in your Reinforcements step anywhere on the Battlefield more thatn 9" away from enemy models.

Thoughts

Their shooting attack is not exactly over powered but can do a decent amount of damage. Their melee capability is fair.

Their main value comes from their ability to move quickly and reposition on the board a lot. As far as utility goes, they are amazing. Their redeploy is in the Movement phase and thus they are free to shoot and thus allowed to perform Actions.

This means a 65pts 5 man unit is great for Secondary objectives. Their damage output is something secondary that is there for in case of some small damage output.

Thank you for reading!

Warhammer Review Library

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I shall leave all Army and Detachment rules here and the few Chaos Daemon datasheets I have done already:

Army Rule and Detachment Rule Reviews

FactionDetachmentReview Number
Agents of the ImperiumArmy Rule #2
AeldariArmy Rule #4
Astra MilitarumArmy Rule #1
Astra MilitarumCombined RegimentDetachment Rule #1
Astra MilitarumBridgehead StrikeDetachment Rule #2
Chaos DaemonsArmy Rule #10
Chaos DaemonsDaemonic IncursionDetachment Review 15
Chaos DaemonsBlood LegionDetachment Review 16
Chaos DaemonsLegion of ExcessDetachment Review 17
Chaos DaemonsScintillating LegionDetachment Review 18
Chaos DaemonsPlague LegionDetachment Review 19
Chaos DaemonsShadow LegionDetachment Review 20
Chaos KnightsArmy Rule #8
Chaos KnightsTratoris LanceDetachment Review #11
Chaos KnightsIconoclast FiefdomDetachment Review #12
Death GuardArmy Rule Review #6
Death GuardPlague CompanyDetachment Review #4
Death GuardFlyblown HostDetachment Review #7
Imperial KnightsArmy Rule #9
Imperial KnightsNoble LanceDetachment Review #13
Imperial KnightsQuestor ForgepactDetachment Review #14
Space MarinesArmy Rule #3
Space WolvesChampions of RussDetachment Review #9
Space WolvesChampions of FenrisDetachment Review #10
Thousand SonsArmy Rule #7
Thousand SonsCult of MagicDetachment Review #5
Thousand SonsHexwarp ThrallbandDetachment Review #8
World EatersArmy Rule #5
World EatersBerzerker WarbandDetachment Review #3
World EatersVessels of WrathDetachment Review #6


Datasheet Review list (Alphabetical)

FactionUnitReview Number
DrukhariArchon#419
DrukhariBeastmaster#420
DrukhariCourt of the Archon#421
DrukhariCronos#422
DrukhariDrazhar#423
DrukhariGrotesques#45
DrukhariHaemonculus#8
DrukhariHellions#424
DrukhariIncubi#425
DrukhariKabalite Warriors#426
DrukhariLelith Hesperax#427
DrukhariRaider#35
DrukhariScourges#7

Thank you for reading!

** Images in this post are from the Warhammer app, or Warhammer.com or otherwise referenced.

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Cheers!
@zakludick

Hive South Africa



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They're so annoying in Dawn of War... they come out pretty early but you need to have a character to even see them... otherwise they just beat on the boyz who can't fight back.

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Oh yes. I remember that. DoW 1, man... still the best DoW in many categories. 1 - number of factions 2 - size of armies.

And yeah... needing a detector to pick up on Madrakes was a pain!

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