The Metaverse - why you shouldn't buy any tokens attributed to it, yet.

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It's become widely famous to talk about the Metaverse and its potential. True that there are quite the possibilities of redefined marketing structures following the utilization of virtual representations, but most of what is being talked about today is either a scam or poorly designed.



The Metaverse - a capitalist structure, for now.

There are absolutely no clear indicators of how profitable the Metaverse will be to the world going forward. I mean if we examine the narratives that surround it, we'd discover a lot are looking at it from a virtual world experience. This takes a lot of things out of the picture and clearly doesn't describe a sustainable framework.

So many projects are falling in with claims of building a Metaverse, but we can see how all of it has crumbled as the bear market wave hit the banks. What's to expect when the markets rebound? I'd say nothing unless of course there's a big change, which we're not really seeing the developments for.

The reality of things now is that the Metaverse is built to make companies money, Meta captures 90% of VR headset market share, we can see how the hype surrounding the Metaverse has contributed to the 241.6% VR global market growth in Q1 of this year.

This points to the fact that it's a capitalist economy far ahead, this is exactly why Meta wants to build a $10 billion Metaverse project, an attempt to farm the value that floats over this industry as the hype makes the undeveloped seem significant.


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Why You Shouldn't Buy Metaverse Tokens

When it comes to the word ”Metaverse”, there's a tiny chance of having a productive framework built around it, if we're being honest, play-to-earn is yet the only sector that monetizes the idea of virtual reality. Most of every other sector will prove unsustainable in the long run.

Money will be made off a lot of people and a lot of scams will sweep the people clear. I find it irritating when I stumble on articles that talk about Metaverse coins under a dollar to purchase, there's never a good reason to promote this shits, just pure attempts to buy in investors to make themselves, the pre-investors money.

Centralization is also a concern in these projects. We're talking about hundreds of projects that are/will be funded by venture capitalists. This makes the idea of investment in the first place a highly risky move, as we've seen countless times with several chains shutting off or facing turmoil, VCs are after the bag, and they do all it takes to make a profit.

This leaves every VC-funded project vulnerable to financial attacks, a major setback if I've ever considered buying into this hype. Sorry to burst a few bubbles but the Metaverse is not yet what would merit the cryptocurrency ecosystem or the world at large. There are just no developments to make that reality yet, most of what is being promoted will take more than what it gives to the people.

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agreed. other than a game like splinterlands which is already fully developed and planned out. unlike PsyberX and the LVL token.

Even if aspects of the splinterlands game/economy aren't fully developed, they are fully planned, and there is a clear use-case in the future for their "virtual real-estate"

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Blockchain games do add a layer of value to virtual properties and experience through their play-to-earn models obviously. Splinterlands is doing pretty great, the in-flow really surprises at times, but that's only a match for all the developments that taking place I'd say.

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I think we should allow the weed and the plant to grow together. Any part of the metaverse project that will succeed in the future will, and the one that won't succeed will die. At the same time, there will be gains and losses.

What we should be concerned about is spotting with clarity which among the number of metaverse projects will be sustainable and profitable in the long run.

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Not exactly. As though this content views are centered on the "now", most of what is currently in the system are shitloads, marketing a buzz with no actual value mechanisms.

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I do agree that there is a TON of junk out there.

But I also have no doubt that a huge number of legit projects are still going to take advantage of virtual worlds.

I was recently fantasising about viewing the metaverse in augmented reality and all of the possibilities that could come from high foot traffic areas in the real world.

Just make sure you understand the role your coin plays in such worlds and ultimately who is in control ;)

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