Wednesday Sketch

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I have a few things to do tonight, with a busy day ahead tomorrow,so I won't be writing much on this post.

It's been a bit of a busy week so far. I had a student in the studio yesterday, so maybe I'll end up sharing an update on the project we are working on.

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6 comments
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Least you're still managing to bust out the sketchies despite the busy-ness! I haven't even been able to keep up with upvotes never mind comments ^_^;

And hope the upcoming busy is all good things :D

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I'm needing to earn crypto atm, so thus I'm incentivised to take action. I can be somewhat obsessive with my projects, so I sometimes have the tendency to let other things fall apart. However that is not sustainable in the long term, so I'm practising the discipline of making time.

Yes, there are good things amongst the the business. It's just that I really want to reach a milestone with the trading chart I'm programming. Since December last year, I've often had to take two steps back to make a step forward. None of this is paying the bills, so the pressure to keep the ship afloat financially, snaps me back to reality and make time for other things.

Upvotes and comments! I'm always behind on that one also. 😀

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Yay for good things!

Good luck with the trading chart programming! It looks hard x_x and that's a mood, I'm like that with 3d XD

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Cheers! That's why there's only a handful of functioning trade charts out there. I was warned by the developer of one of those charts about the challenge. But, it seems I'm getting there. I can already make use of it for myself, and there appears to be a growing trickle of people discovering it an giving it a go.

I was however, under the delusion that other people would instantly recognise the value and worthiness of my project and that other devs would be inspired to pitch in and build it out.

Nope!

But people are more than happy to point out the bugs.

Mind you, two of those people stuck around to test it thoroughly, which was immensely helpful, because they found ways to break the chart I hadn't thought of. As a consequence, the chart is far more robust now. In fact, that is what most of the work has been for the past four months, making the chart more resilient and reliable.

I've done a little tinkering with Blender (it's hard without a GPU that it works with) and can definitely see how it is like programming. It too is great deal of problem solving and innovating.

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Pointing out bugs is infintiely easier than fixing them or doing other practical things to contribute XD

Coding is tough x_x sometimes even if it is just front end.

It is like that with projects. I threw out a proposal (just as a post not as a proper hive proposal) for a nft project surrounding adoptables quite a while ago now because it was a thing that could potentially bring in a lot of people, but if anyone has picked it up and run with it I don't know about it.

Yay for good testers :D and for making it more resilient, I don't think that's ever a bad thing.

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It does not matter whether it is front end or back end, either can be complex, so there is no, "just" front end. 😝

Resilience is a must. If it is flaky, people won't use it. It has to work 99.9% as described on the tin / box / lid / label.

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