The Battle in Atlas Chamber.

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I ran through a void to reach Black Rock Crossing and explored the Atlas Chamber, where I joined Rangers fighting Hiss soldiers. After a setback with a bomb and a tough battle against a heavy Hiss soldier, I cleansed the area and met Arish, who told me about a monster blocking the path.

Now that I had the path ready for me, I started running through that void to reach the other side. This area was forbidden for me earlier in the game, so it felt good to finally see what was hidden across the gap.

After getting to the other side, I found some directional boards on the walls. They showed that Black Rock Crossing was directly ahead, which was exactly where I had to go for my mission.

I noticed I could jump and use my phase ability to reach a higher site. I moved through the air and landed on the platform, but I just found some basic supplies there and nothing else.

As I was going through the Atlas Chamber, I noticed this place was crawling with Hiss soldiers. There were some Rangers already there fighting them, so I joined the fight immediately.

When I reached the main floor, I noticed there was a Hiss soldier very close to me. He really did not know I was there because he was too busy fighting the Rangers across the room.

I took this opportunity to send a piece of furniture his way using my launch ability. I took him down quickly without giving him a chance to see who his killer was.

Unfortunately, I died shortly after that, as I could not do perfect timing with a bomb. The explosion caught me off guard, and I had to go a long way back to my last save point.

I did not make the same mistake this time. As I was progressing just fine, a big Hiss soldier came out to counter-attack me. This enemy was much stronger than the others, and I had to stay focused to avoid his heavy strikes while I looked for an opening.

I had to keep taking cover because that specific enemy also had the launch ability. I did not want to get hit by the objects he was throwing towards me.

When I was done taking care of all the enemies around, I cleansed that area to remove the Hiss influence. Then I noticed there was a section office for the Rangers nearby.

I found a familiar face there waiting for me. It was Arish who called me over to meet him.

While I was running towards him, I noticed there were other Rangers taking care of each other in the corners of the room. They looked tired from the long fight, but they were safe for now.

After getting to Arish, we talked about a monster that was blocking their path forward. Jesse decided that she should be the one to take care of it since she had the power.

She asked Arish to get back to the Central Executive area to be safe while she'd handle the threat.


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To be Continued...


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11 comments
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Some wonderful actions amd scenes from this game. Seems like an interesting and fun one.

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I noticed this game does a great job of making previously forbidden areas feel mysterious and rewarding when you finally unlock the path. I hope btoh Jesse and you're ready for whatever monster is waiting ahead.

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Meeting Arish at the end was the important part of this gameplay, wasn't it? The talk about the monster made the story more interesting. I can imagine something big was coming next.

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You did an excellent job adapting your strategy for the heavy Hiss soldier. Staying focused and using cover shows you have a great handle on the game's combat.

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I had to follow that strategy to ignore something worse.

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The fight in the Atlas Chamber was very intense. You used powers like launch to take down Hiss soldiers, which made the combat feel strong and fun.

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