NSC Power Plant - Control.

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I attempted to bypass locked security doors but was ambushed by Hiss soldiers. After discovering my keycard lacked sufficient clearance for the NSC Control Room, I navigated through a haunting red room to reach the Power Plant, where I met Chief Arish and agreed to fix the facility.

I decided to get to the ventilation area where some doors were left unlocked because I didn't have the higher security key. However, some Hiss soldiers ambushed me on my way, forcing me into a sudden and violent confrontation.

As far as I remember, I fought them before, and here I went fighting them again. They even managed to take me down once, so I had to try a third fight with them to finally clear the hallway.

Then I went to this NSC control room door that I thought I would be able to unlock this time since I had a level 2 security keycard. Unfortunately, this door needed even higher clearance, making my journey backward feel like it was for nothing.

I went back to the janitor's office and used his back door to get towards the NSC power plant. On my way, I went through a red room where I saw the disturbing shadow of the former director.

I had to use an elevator to get to the lower level of the maintenance sector. After navigating around for a moment, I reached the massive NSC power plant at last, hearing the hum of the machinery all around.

As soon as I saw some armed people there, I thought they would shoot me, but I understood they were not Hiss. They were real people protecting this place, and one suggested me to talk with Chief Arish in the security booth.

Then I found this control point that I claimed. With this secured, I upgraded my gears and abilities to better handle the growing threats within the Oldest House.

I was not sure where the security booth was, so I started exploring around the vast Department of Maintenance. I spent a long time searching through the pipes and industrial machinery that filled the area.

After exploring for a long time, I noticed the security booth was hidden in plain sight. I found Arish there, who explained the systems were failing; Jesse said she would take care of the water and electrical repairs herself.

To be Continued...


"Be Good, Think Good and Do Good"


▶️ 3Speak



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8 comments
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Discovering actual survivors instead of enemies was a nice twist. I noticed you were even prepared for a fight there. That clearance issue must have been frustrating. I have a drone that I use to fry up door securities in MindsEye, lol.

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The red room part looked very creepy, and the moment you realized the keycard was still not enough clearance must have hurt after all that effort.

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Reaching the NSC Power Plant after so much searching must have felt rewarding. It was good to see real people instead of enemies for once. You made a smart move, upgrading your abilities before helping Chief Arish. Things are getting more serious inside the Oldest House.

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Those red room shots are such iconic shots for the game. I do have it in my library too, in one of these days, I might try this one.

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The haunting red room with the former director’s shadow was horrifying. It’s a strong turning point, where survival becomes responsibility. Jesse is stepping up to stabilize the facility herself.

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Getting stopped by another clearance door must have been annoying after all that fighting. At least you finally met people who didn't try to shoot you, but all I find in Last of Us either shoot me or try to eat me, LOL.

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I knew about this game but never thought it'd be this cool cause I never checked any gameplay video before checking yours. And now I see the coolness in the battle of this game. Using obstacles to throw on your enemy is something every gamer should want to try.

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