Zombie Adventure (Skyler Copycats) - Game 62 - Day 26 (Nov. 8, 2021)

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ZombiBanner4.png

Objective:

Kill all citizens and get off the map.

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing (make sure you are on the ZOMBIES tab).

The Rules of this game can be found here:

on Steem
on Hive

Prizes:

Everyone who plays gets daily up-votes on their comments. The reward is much bigger on Steem. (Delegating SP will increase my vote value).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)

![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)

Tagging players (@improv, @simplegame, @holybread, @bashadow, @pbock, @dksart, @badpupper, @stever82, @justatouchfey, @aussieninja, @hhayweaver, @jfang003, @oadissin, @shani.chaudhary and @secret-art) so you know a new post has been made. You can post to either or both chains but my V.P. is considerably larger on Steem.

Additional twist:

Before each player takes their daily turn, roll a D20 to see if you get any bonus. **Please note** that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.

NPC turn after the players made their moves:

  • The sergeant from S.Z. 1 moves 2 east and shoots at P5, P7 + P8 using its rifle (rolls 5) and hits (12,10,1,12,3,1,5) P5.
  • The trainee from S.Z. 3 moves east, east, south.
  • Spawning rolls are 2,3,3 so a car, a trainee and a trainee spawn.

G62Nov8.jpg

Please use my online tool for determining actions.

  • There is no need to roll twice for searches because the search function already has the roll for finding an item or finding a zombie built into it, so when searching, simply input the number of torches you have (default is zero, so if you have none, you need not enter anything) and click SEARCH to see what you found.
  • If you have a "double damage" that you wish to use with a search, you can add a torch to double the take.

NOTE:
You can also download an HTML file to run your own random number generator,
or get the revised, but more specific (thus less adaptable) version.

You may wish to use the template below (copy, paste, edit).
### Player No. (order No. )
Bonus roll:
Action 1:
Action 2:
Action 3:


MoreSP.jpg

SteemGCs.png



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57 comments
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Player No.6 (order No. 1)

Bonus roll: 16
Action 1: Shoot the trainee at SZ2 with my shotgun (rolled a 2)
Action 2: Shoot the trainee at SZ2 with my shotgun (rolled a 5)
Action 3: Shoot the trainee at SZ2 with my shotgun (rolled a 1)

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Player No. 11 (order No. 2)

Bonus roll: 5
Action 1: Move north.
Action 2: Use my CZ 550 to shoot the injured trainee to my north (2) but miss.
Action 3: Shoot again (6) and kill it.
That deserves a !BEER and !PIZZA. I do !LUV my CZ 550.

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(Edited)

PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA!

PIZZA Holders sent $PIZZA tips in this post's comments:
happyme tipped badpupper (x1)
happyme tipped dksart (x1)
dksart tipped bashadow (x1)
secret-art tipped happyme (x1)
dksart tipped jfang003 (x1)
hhayweaver tipped happyme (x1)
happyme tipped hhayweaver (x1)
dksart tipped secret-art (x1)
jfang003 tipped happyme (x1)
happyme tipped secret-art (x1)
dksart tipped hhayweaver (x1)
happyme tipped jfang003 (x1)
badpupper tipped dksart (x1)
dksart tipped badpupper (x1)
happyme tipped bashadow (x1)
dksart tipped happyme (x1)
@secret-art(1/10) tipped @dksart (x1)
dksart tipped aussieninja (x1)
bashadow tipped happyme (x1)
badpupper tipped happyme (x1)
happyme tipped aussieninja (x1)

Learn more at https://hive.pizza.

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Player No. 12(order No. 3)

Bonus roll: 17 :(...
From this vantage point I think I can blast that evil sergeant right in the head...
Action 1: Shoot the Sargent = 2. Still recovering from all that !BEER I was drinking?
Action 2: Shoot Again = 1. Maybe it wall all the !PIZZA I was eating...
Action 3: Shoot again = 2. No !LUV from the dice bot today...

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Player No.5 (order No. )

Bonus roll:what a set of rolls I got - bonus roll 1 - very good timing on it
Action 1: Shotgun the trainee in my square - 5 - two damage
Action 2: Ax the trainee, use can't miss roll - 2 - trainee is down.
Action 3: Heal one injury - if allowed - shotgun the sarge - 1 - damn lucky well trained Sargent. Slump to the ground and be glad I got the trainee at least and one injury healed, I have my !BEER and !PIZZA as I !LUV sitting back and watching the action.

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You used 4 life force and gained a health point.

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Player No.2 (order No.5 )

Bonus roll: 14
Action 1: North
Action 2: East
Action 3: I fire my shotgun at the lady in the house. I roll a 1, missing.

!BEER
!WINE
!PIZZA
!LUV
!HYPNO

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Player No. 7 (order No. 6)

Bonus roll: 3
Action 1: Shoot the Sergeant using my CZ 550. Rolled a 5 so I deal 2 damage.
Action 2: Shoot the Sergeant using my CZ 550. Rolled a 4 so I deal killed the Sergeant.
Action 3: Move North

I will go forward one step to be a decoy. !LUV !PIZZA !WINE

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Player 10
move north attack all enemies

!LUV
!PIZZA
!BEER
!WINE

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Bonus roll = 2
Move N, N, E.

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