Zombie Adventure (Skyler Copycats) - Game 62 - Day 21 (Nov. 3, 2021)

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Affiliate program links you may wish to take advantage of:

  • PublishOx Tip authors with tokens you don't own and keep up to 80% of it!
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Objective:

Kill all citizens and get off the map.

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing (make sure you are on the ZOMBIES tab).

The Rules of this game can be found here:

on Steem
on Hive

Prizes:

Everyone who plays gets daily up-votes on their comments. The reward is much bigger on Steem. (Delegating SP will increase my vote value).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)

![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)

Tagging players (@improv, @simplegame, @holybread, @bashadow, @pbock, @dksart, @badpupper, @stever82, @justatouchfey, @aussieninja, @hhayweaver, @jfang003, @oadissin, @shani.chaudhary and @secret-art) so you know a new post has been made. You can post to either or both chains but my V.P. is considerably larger on Steem.

Additional twist:

Before each player takes their daily turn, roll a D20 to see if you get any bonus. **Please note** that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.

NPC turn after the players made their moves:

  • 2 police get out of the car at S.Z. 1 (roll 2,4, so nothing and a trainee). The fire blocks farther movement.
  • 2 police get out of the car at S.Z. 3 (roll 1,3, so nothing and a trainee). The fire blocks farther movement.
  • The existing police cannot go anywhere due to the fires.
  • Spawning rolls are 4,3,3 so a trainee, a trainee and a trainee spawn.
  • The fires die away.

G62Nov3.jpg

Please use my online tool for determining actions.

  • There is no need to roll twice for searches because the search function already has the roll for finding an item or finding a zombie built into it, so when searching, simply input the number of torches you have (default is zero, so if you have none, you need not enter anything) and click SEARCH to see what you found.
  • If you have a "double damage" that you wish to use with a search, you can add a torch to double the take.

NOTE:
You can also download an HTML file to run your own random number generator,
or get the revised, but more specific (thus less adaptable) version.

You may wish to use the template below (copy, paste, edit).
### Player No. (order No. )
Bonus roll:
Action 1:
Action 2:
Action 3:


MoreSP.jpg

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Player No. 11 (order No. 1)

Bonus roll: 9
I wonder how long my bad luck with shooting will last as I take aim with the CZ 550 at the newly-spawned trainee in spawn zone 2.
Action 1: Shoot the trainee 2 north (1) and miss again!
Action 2: Try again (6) for 1 damage. The spell has been broken!
Action 3: Shoot once more (5) for another damage. The trainee is now close to death and a bunch of cops will be coming from the south real soon, so a Molotov cocktail would be handy right about now.
!ENGAGE 20, !BEER, !PIZZA and !LUV.

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(Edited)

PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA!

PIZZA Holders sent $PIZZA tips in this post's comments:
badpupper tipped happyme (x1)
@secret-art(1/10) tipped @dksart (x1)
happyme tipped bashadow (x1)
secret-art tipped happyme (x1)
badpupper tipped dksart (x1)
happyme tipped dksart (x1)
happyme tipped jfang003 (x1)
jfang003 tipped happyme (x1)
dksart tipped bashadow (x1)
dksart tipped happyme (x1)
happyme tipped aussieninja (x1)
dksart tipped aussieninja (x1)
dksart tipped badpupper (x1)
happyme tipped hhayweaver (x1)
dksart tipped secret-art (x1)
happyme tipped secret-art (x1)
dksart tipped hhayweaver (x1)
hhayweaver tipped happyme (x1)
happyme tipped badpupper (x1)
bashadow tipped happyme (x1)

Join us in Discord!

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Player No. 12(order No. 2)

Bonus roll: 9, Oh so close... It looks like it is Trainee day. I hope Denzel doesn't show up and take my !BEER and !PIZZA, haha....
Action 1: Search the Cop Car = "You found a cross bow" Anybody need a cross bow.
Action 2: Search the Cop Car = "You found a walker" Another Trainee, Wow, got to !LUV it.
Action 3: Shoot the Trainee = 5. Two damage.

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Player No. 5(order No.3 )

Bonus roll: - 16 -, I think I am growing tired of that number, it is as bad as 18.
Action 1: Attack the trainee with my shotgun - 5 - Trainee now dead. Sip !BEER and
Action 2: Search the cop car, thats a lot of coppers ahead - You found a shotgun - I offer it up to p12, and add it to my stack with the other
Action 3: Search - You found a pistol - I leave it after all I have two shotguns. !PIZZA !LUV

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Player No.6 (order No. 4)

Bonus roll: 19
Action 1: Move north.
Action 2: Shoot the trainee in SZ2 with my shotgun (rolled a 2).
Action 3: Shoot the trainee again (rolled a 3). Bummer.

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Player No.2 (order No. 5)

Bonus roll: 8
Action 1: Search the cop car. I find a shotgun and a CZ 550, I grab both. Anyone who wants a shotgun or a regular rifle can grab one from me.
Action 2: I search the car again, finding a Rookie hiding in the back seat.
Action 3: I shoot my elephant gun into the Rookie's chest, rolling a 4 and dealing 2 damage.

!BEER
!WINE
!PIZZA
!LUV
!HYPNO

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Player 10
move north attack enemies

!LUV
!PIZZA
!BEER
!WINE

I will be afk a few days...

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Bonus roll: 5
Action 1: Axe the rookie found by P2 (1) and miss.
Action 2: Again (3).
Action 3:Again (4) FINALLY! kill the rookie.

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You use 4 life force and gain a health point.

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Player No. 7 (order No. 7)

Bonus roll: 10 (extra action)
Action 1: Move North
Action 2: Swing Axe at the door to the east of me. Rolled a 4 so I destroyed the door.
Action 3: Shoot the citizen 2 spaces east of me. Rolled a 6 so I did 1 damage.
Action 4: Shoot the citizen 2 spaces east of me. Rolled a 3 so I missed.

I opened up one of the doors so we can get started on clearing the last two rooms. !LUV !PIZZA !WINE

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Player No.4(order No.2 )

Bonus roll:10 Extra Action
Action 1:Roll 3 Found A Water Move To North
Action 2:Roll 4 Found Walker Try to kill
Action 3:Roll 3 Found Trainee Try to kill
Extra Action : Move To North Found Walker And Trainee

LUV!!
PIZZA!
BEER!

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(Edited)

Action 1: found water and discarded it or drank it.
Action 2: found a trainee.
Action 3: axed the trainee, rolled 4 and did 2 damage.
Action 4: axed the trainee again, rolled 3 and missed.

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