Zombie Adventure (Minting Madness) - Game 61 - Day 43 (Sep. 29, 2021)

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ZombiBanner4.png

Objective:

Have at least 7 happy coins in your inventory, which will earn you a Hive SBI.

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing (make sure you are on the ZOMBIES tab).

The Rules of this game can be found here:

on Steem
on Hive

Prizes:

Hive SBI for collecting 7 or more happy coins. PLUS...
Everyone who plays gets daily up-votes on their comments. The reward is much bigger on Steem. (Delegating SP will increase the vote value).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)

![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)

Tagging players (@improv, @simplegame, @holybread, @bashadow, @pbock, @dksart, @badpupper, @stever82, @justatouchfey, @aussieninja, @hhayweaver, @jfang003, @oadissin, @shani.chaudhary and @secret-art) so you know a new post has been made. You can post to either or both chains but my V.P. is considerably larger on Steem.

Additional twist:

Before each player takes their daily turn, roll a D20 to see if you get any bonus. **Please note** that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.

Minting:

In order to mint a happy-coin, you must deposit a happy-coin into the mint and pull the lever (2 actions). Your original coin will come out of the machine and you may retrieve it (another action). A new coin will be minted and appear somewhere on the map. To determine its location, roll a D6 and use values between 1 and 5; starting from the bottom right corner (where everyone begins) and count columns to the left. Then roll a D12 and use only values between 1 and 9 to count rows up. That is where the coin appears.

Zombie turn after the players made their moves:

  • No existing zombies on the board move towards the players.
  • Spawning rolls were 3,6,6, so walker, hulk, hulk spawn.

G61Sep29.jpg

Please use my online tool for determining actions.

  • There is no need to roll twice for searches because the search function already has the roll for finding an item or finding a zombie built into it, so when searching, simply input the number of torches you have (default is zero, so if you have none, you need not enter anything) and click SEARCH to see what you found.
  • If you have a "double damage" that you wish to use with a search, you can add a torch to double the take.

NOTE:
You can also download an HTML file to run your own random number generator,
or get the revised, but more specific (thus less adaptable) version.

You may wish to use the template below (copy, paste, edit).
### Player No. (order No. )
Bonus roll:
Action 1:
Action 2:
Action 3:


MoreSP.jpg

SteemGCs.png



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Player No. 11 (order No. 1)

Bonus roll: 11
Action 1: Use my rifle to shoot the walker to my west. Roll 4 and kill it. So the rifle does actually work! I !LUV it when things work as expected.
Action 2: Drink some !BEER.
Action 3: Eat some !PIZZA.

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!LUV
!PIZZA

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Player No.6 (order No. 2)

Bonus roll: 11
Action 1: Insert coin
Action 2: Pull lever
Action 3: Retrieve coin

D6 : 2
D12 : 4

New coin is just north of P7's current position on the map.

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Player No. 12(order No. 3)

Bonus roll: 8. Oh boy looks like we got some zombies to !ENGAGE 20 today. Time to put down the !BEER and !PIZZA and pickup the rifle...
Action 1: Shoot the Hulk in SZ2 = 3. Wow he is quick for a big fella, dodging out of the way like that.
Action 2: Shoot him Again = 6. Now that I am on-to his tricks I managed hit him in the chest but it didn't take him down, got to get that head shot, maybe next time.
Action 3: Shoot him one more time = 2. Damn he is moving around too much. I would !LUV to see this big guy's head explode but I will have to wait till tomorrow...

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Player No. 2(order No. 4)

Bonus roll: 18
Action 1: South
Action 2: South
Action 3: South

!BEER
!WINE
!PIZZA
!LUV

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!LUV
!PIZZA

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Thank-you for the !ENGAGE 15, !BEER, !PIZZA, WINE and !LUV.

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Player No. 7 (order No. 5)

Bonus roll: 1 (can't miss)
Action 1: Pick up coin
Action 2: Move North
Action 3: Move North

!PIZZA !LUV

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Player No. 5 (order No.6 )

Bonus roll: 12
Action 1: Grab shotgun shoot at hulk - 1 - , no time to panic when trying to !ENGAGE 15
Action 2: Sip !BEER and munch a !PIZZA stick to steady hands take aim at the hulk again and squeeze the trigger, - 4 - a glancing blow but I'll take it !LUV it when the beer and pizza help
Action 3: Aim at hulk one more time and try for the takedown shot - 1 -, I think I'll be glad to have my bat tomorrow.

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Player 10
move south south east

!LUV
!PIZZA
!WINE
!BEER

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