Zombie Adventure (Minting Madness) - Game 61 - Day 32 (Sep. 18, 2021)

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Objective:

Have at least 7 happy coins in your inventory, which will earn you a Hive SBI.

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing (make sure you are on the ZOMBIES tab).

The Rules of this game can be found here:

on Steem
on Hive

Prizes:

Hive SBI for collecting 7 or more happy coins. PLUS...
Everyone who plays gets daily up-votes on their comments. The reward is much bigger on Steem. (Delegating SP will increase the vote value).
Survivors can also 3D-print their own "survival" token using this link.
And
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
![SurvivedButton2.png](https://steemitimages.com/DQmTam1MrwcbLssSvPykpvUNYVY4aJKfhE2pQnTMwQRzzSh/SurvivedButton2.png)

![SteemButton2.png](https://steemitimages.com/DQmTwsQMxDVZgNMfniXk5Dme1ZnoAwAWjyirsgVcp3qSyeD/SteemButton2.png)

Tagging players (@improv, @simplegame, @holybread, @bashadow, @pbock, @dksart, @badpupper, @stever82, @justatouchfey, @aussieninja, @hhayweaver, @jfang003, @oadissin, @shani.chaudhary and @secret-art) so you know a new post has been made. You can post to either or both chains but my V.P. is considerably larger on Steem.

Additional twist:

Before each player takes their daily turn, roll a D20 to see if you get any bonus. **Please note** that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.

Minting:

In order to mint a happy-coin, you must deposit a happy-coin into the mint and pull the lever (2 actions). Your original coin will come out of the machine and you may retrieve it (another action). A new coin will be minted and appear somewhere on the map. To determine its location, roll a D6 and use values between 1 and 5; starting from the bottom right corner (where everyone begins) and count columns to the left. Then roll a D12 and use only values between 1 and 9 to count rows up. That is where the coin appears.

Zombie turn after the players made their moves:

  • Existing zombies on the board move towards the players.
  • Spawning rolls were 5,6,6, so runner, hulk, hulk.

G61Sep18.jpg

Please use my online tool for determining actions.

  • There is no need to roll twice for searches because the search function already has the roll for finding an item or finding a zombie built into it, so when searching, simply input the number of torches you have (default is zero, so if you have none, you need not enter anything) and click SEARCH to see what you found.
  • If you have a "double damage" that you wish to use with a search, you can add a torch to double the take.

NOTE:
You can also download an HTML file to run your own random number generator,
or get the revised, but more specific (thus less adaptable) version.

You may wish to use the template below (copy, paste, edit).
### Player No. (order No. )
Bonus roll:
Action 1:
Action 2:
Action 3:


MoreSP.jpg

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84 comments
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Player No. 11 (order No. 1)

Bonus roll: 4
Action 1: Shoot the hulk to my west using my shotgun. 3 = miss.
Action 2: Try again. 6 = 1 damage.
Action 3: Try again. 4 finishes the job. The hulk is dead.
!LUV
!BEER
!PIZZA

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!LUV
!PIZZA

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Thank-you for the !ENGAGE 15, !BEER, !PIZZA and !LUV.

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Player No.6 (order No. 2)

Bonus roll: 20 (Double Damage!)
Action 1: Pick up HappyCoin
Action 2: Move North
Action 3: Pick up HappyCoin

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Player No.5 (order No.3 )

Bonus roll: - 19 - one off, I could have used double damage, oh well time to !ENGAGE 15 that bleeding bloody mess of a hulk.
Action 1: Take my shot gun, get a good picture, I gently squeeze the trigger, once again surprised at the sound of the shell leaving, I look up to see the results - 5 - yes, he slumps to the ground with the top of his head blown off.
Action 2: I hold position hoping player 12 can take one or both of the hulks out, sipping on my !BEER.
Action 3:I would !LUV to have stepped forward and taken a shot, but safety in numbers I think while chewing on stale !PIZZA.

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Player 8 (order 4)

the zombies are closing in. Need to hurry and mint more coins
Action 1 - 3: insert coin, pull lever, pick up coin

New Coin Minted at D6 = 1 D12 = 3

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Player No.2 (order No. 5)

Bonus roll:
Action 1: Insert coin
Action 2: Pull lever
Action 3: Retrieve coin

!BEER
!WINE
!PIZZA
!LUV

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!LUV
!PIZZA

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Thank-you for the !ENGAGE 15, !BEER, !PIZZA, WINE and !LUV.

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Player 10
move east pick up coins

!LUV
!PIZZA
!WINE
!BEER

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Player No. 7 (order No. 7)

Bonus roll: 12
Action 1: Move South
Action 2: Shoot the Runner to my West using the CZ 550. Rolled a 2 so missed.
Action 3: Shoot the Runner to my West using the CZ 550. Rolled a 3 so missed.

No luck on my shots today but I will try to kill off that zombie tomorrow. !PIZZA !LUV !WINE

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Since we are now in the same space, could you please give me one of your rifles?

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Sure I'll give you one once I take my actions.

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Thanks a lot! The extra range will come in handy.

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Player No. 12(order No. ?)

Bonus roll: 13, once again with the 13? Time to give these Hulks hell...
Action 1: Shoot the Hulk in SZ3 = 6. Nice hit, one more and he is gone...
Action 2: Shoot him Again = 1. Damn, missed need to sip some !BEER to calm my nerve...
Action 3: Shoot him again = 4. Oh yeah, SPLAT! I !LUV this gun, so much power and so accurate when you can keep a steady hand.

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