Zombie Adventure (Déjà vu) - Game 57 - Day 18 (May 14, 2021)
Affiliate program links you may wish to take advantage of:
- PublishOx Tip authors with tokens you don't own and keep up to 80% of it!
- LBRY LBRY.TV (and its new front end, Odysee), a decentralized video channel that pays you to watch videos. To claim rewards, you need to set them in the "rewards" link under your profile after making your account. To get the invitation reward from this link, click on "change inviter" and paste in @UpHill .
- Atomic Wallet A multi-coin wallet. Under the AIRDROP tab, enter 197SDS as the PROMO CODE to get your bonus.
Stay alive and recover the Covid-19 vaccine antidote so you can (hopefully) become human again.
In this game, you must figure out how to open the safe... again!
Players can see a spreadsheet with their inventory and health here:
ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing (make sure you are on the ZOMBIES tab).
The Rules of this game can be found here:
Everyone who plays gets daily up-votes on their comments. The reward is much bigger on Steem. (Delegating SP will increase the vote value).
Survivors can also 3D-print their own "survival" token using this link.
Survivors may claim their buttons by copying and pasting the following code and proudly display them on their pages:
Tagging players (@improv, @simplegame, @holybread, @bashadow, @pbock, @dksart, @badpupper, @stever82, @justatouchfey, @aussieninja, @hhayweaver, @jfang003 and @secret-art) so you know a new post has been made. You can post to either or both chains but my V.P. is considerably larger on Steem.
Scraps of paper picked up:
Police turn after the players made their moves:
- The trainee moves E, N, N.
- Rolls for spawning zones are 4,1 so a trainee and nothing spawn.
After what seemed like days of battling the police again, our vaccinated players wake up from a delirious sleep.
It would seem that this entire Déjà vu was simply the mind trying to cope with having been turned into a zombie and then back to human.
The body needed rest in order to deal with the transformation and heal itself. While the body slept, the mind tried to make sense of it all by replaying the horrific events that lead to the death of so many police in the pursuit of self-preservation.
Luckily, the antidote worked and our heroes can once again battle against the zombie hoard, but now with an intimate appreciation for what it is like to be a zombie.
Officer-in-training (T) will carry a baton (bat) = walker.
Rookie officers (R) will carry a pistol = runner.
Sergeants (S) will carry rifles = hulk.
ALL police get 3 actions per turn and can take 3 damage before they die (6 bare-handed hits).
Players re-spawn but lose their items when they die.
Please use my online tool for determining actions.
- There is no need to roll twice for searches because the search function already has the roll for finding an item or finding a zombie built into it, so when searching, simply input the number of torches you have (default is zero, so if you have none, you need not enter anything) and click SEARCH to see what you found.
- If you have a "double damage" that you wish to use with a search, you can add a torch to double the take.
You may wish to use the template below (copy, paste, edit).
### Player No. (order No. )
Bonus roll =
Don't forget, you can promote your own posts on the #happystream !