SHARE YOUR BATTLE Weekly Challenge! CENTAURI MAGE #2
#2 Weekly Challenge

THEME: CENTAURI MAGE
Edition: REWARD
Rarity: RARE
Element: EARTH
ATTACK: MAGIC
ABILITIES: Return Fire at level 1; Repair at level 5
Why should you consider using "CENTAURI MAGE"?

Simple Reason = Magic Damage dealer with 10 HP
Strategic Reason
~ Because of its defensive and support skills which could definitely bring you to victory. With Return Fire, she can be place at position 2 or 3 for being aware of monsters with snipe (Most monsters with snipe are Range and a handful only have magic damage). With Repair your Tank can last very long in battle and even some of your teammates might survive longer if they have armor.
ENTER BATTLE :
Also a glimpse of what I am thinking and not thinking when picking my lineup
Here are the Rules for the Battle
Mana : 38 (A good range of mana for a full team)
Holy Protection : All monsters have the Divine Shield ability
Lost Legendaries : Legendary monsters may not be used in battles
Lineup Positions :
Summoner : LYANNA NATURA
- +1 HP can help you in a lot of situations.
1 = PELACOR MERCENARY
- A good range of mana to take advantage of this card, decent amount of hp to be use as tank, a 1 point armor just to be repaired by CENTAURI MAGE, the ability heal and abilities that can counter several melee tank.
2 = PRISMATIC ENERGY
- Placed in position 2 in case my tank fell because of change of tactics of my opponent and use magic damage dealers. Also this cards large health can be use as a secondary tank.
3 = CENTAURI MAGE
- Taking advantage of the repair ability, I also planned on using Tower griffin with its protect skill to further enhance CENTAURI MAGE utilization. Plus I got a glimpse of what my opponent use recently and most of the cards used was range monsters which can be deflected by CENTAURI MAGE if given the chance.
4 = MUSHROOM SEER
- Since my tank do not have some defensive skills for countering Magic damage dealers, I decided to put a monster with Silence to lessen magic damage of enemy monsters. Poison skill also helps in case the tank have heal or do have a lot of hp
5 = TOWER GRIFFIN
- Got good synergy with CENTAURI MAGE because of the protect skill.
6 = BARKING SPIDER
- Inflicting blind to enemy monsters to further weaken their potential damage output. This monster also have a decent damage for a 4 mana card.
COMMENCE BATTLE
ROUND 1
~Click image above to watch Replay~
I always got an uneasy feeling whenever I encounter enemy that are using legendary summoners.
ROUND 2
Because of the divine shield and CENTAURI MAGE repair, my tank only decreased its hp by 1 and lost 3 points of armor while my opponents tank are near its death.
ROUND 3
Destroyed the enemy tank and left the position 2 monster with just 3 hp while my tank still have 2 hp left. Repair of CENTAURI MAGE really help since with just 2 points of armor it mitigate the 5 range damage of Gargoya Devil
ROUND 4
My tank finally fell but I got Prismatic Energy as secondary tank and is reflecting away the attack of the enemy Centauri Mage. Earth elemental is the enemy position 3 and because of high health and heal but its 4 damage is wasted because it is not attacking
ROUND 5
2 enemy fell in the previous round and I still have 5 of my monsters, victory is assured at this point.
ROUND 6
Last enemy is a range monster and without close range skill, it is just gonna be a target practice for my monsters.
RESULT
Using Tower Griffin together with CENTAURI MAGE is quite formidable specially if there are only a few monsters in the enemy lineup with magic damage.
~
~
Repair skill is fun to fully utilize since it can prolong the life of those armors it repaired.
~
~
***Interested in playing and earning? Click my referral link below and after you have purchase your summoner's spellbook, I'll give you back $0.50 in DEC.
https://splinterlands.com?ref=aweee
Thanks for sharing! - @alokkumar121
